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Games Design and Animation Diploma

Level 3

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Key Info

Learning Area   Arts & Media
Delivery Mode   Full-time
Duration   2 Years

Dates & Locations

Location   Cornwall College Camborne
Start Date   06/09/2021

Location   Cornwall College St Austell
Start Date   07/09/2021

Location   Cornwall College Camborne
Start Date   14/09/2021

Do you love games? Are you passionate about platformers, barmy for board games and know your RPG stats inside out? Then why not come and join us on the Games Design course and find out what you are capable of!

UAL Games Design is a two year, coursework based, practically focused course where you learn the skills needed to move onto University or your first steps into the ever expanding UK games industry. We focus on the development of games and game art and assets, so you don’t need to be a coding master to succeed!

From developing pixel art 2D levels to fully textured 3D environments and characters we help you bring your ideas to life through our student focused curriculum. We’ll teach you how to apply essential theories to your thinking and your game products, will support you develop your own games (both digital and physical) and take your aspirations and career aims and make them our number one goal. In the first year of the course you will even create a fully realised board game, use 3D printing techniques and a full production process to launch the product in a live premiere event – and all in just ten days!

Making use of the most up to date games development and digital media software you will learn to create with Adobe Creative Suite, including Premiere Pro, Photoshop, Animate, After effects and more...3d modelling software such as Autodesk 3ds Max and Autodesk Maya. Game engines like Construct 3 and Ue4 and learn to work with the latest gadgets like the Oculus Rift Virtual Reality System.

This course is offered at both our Camborne campus and our St Austell campus where you will benefit from access to everything that we offer in the Dance, Drama, I.T and Multimedia courses and will be involved in developing our social media presence through Instagram, YouTube and Facebook.

So if playing games is your first step to making games, come and join us and lets work together to turn you from a gamer into a games designer!

  What You Will Learn

In year one you will look at the analysis and design of games, create 2D and 3D levels, undertake market research of your own game ideas and prepare those ideas for development, learn employability skills and manage teams to create products, investigate web design and analyse and create sound effects for games.

Year 2 will see you create social action games, research and produce academic essays, apply for University and get your career goals set up alongside making your own 3D animated characters.

Both years will see you create your own final projects for end of year assessment.

  Entry Requirements

We expect four GCSE’s at grade 4 and above, one of which should be in either English or maths. You will also need to attend either a face to face or phone interview with the Study Programme Manager. Portfolios of work can be presented or emailed at interview alongside any other certificates, qualifications or experience you feel is beneficial for us to know about. For those students that don’t quite meet the entry requirements we also run a one year, Level 2 UAL course in Media Production designed to feed directly into the Games course the following year.

  Work Experience

Work experience could include games retail or journalism, supporting a games design team at a company in Cornwall or beyond, 3D modelling for artists and clients, supporting live game events such as Magic: The Gathering or Pokemon and so much more!

At our St Austell campus the creative academy has links to several professional roles within the local industry and as such you will be ideally placed to find practical and exciting work experience placements.


You will be assessed in a range of developmental projects throughout the year, with feedback from staff identifying your strengths to develop and skills to improve. Once those formative modules are complete, you will design, pitch and create your own final project that will determine your mark for the entire year of work.

This will be graded at either a PASS, MERIT or DISTICTION, and these can take any form; from full games, to cut-scenes, essays, animations, levels and characters…anything that demonstrates your skills and learning!


This course is designed to meet the needs of the UK games industry, where 86% of the UK workforce have at least one degree, so our main progression route is HE education for most students.

However, our course is also designed to create mature, hardworking and confident graduates so entry level employment is also viable for those that complete in a wide range of industries and areas, not just gaming! Students have progressed into advertising, special effects design, media production, education, publishing and more!

With games design becoming one of the UK’s biggest cultural exports, the sky is the limit!


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# Animation # Games Design # Film maker # Creative Academy # Tv & Film Production

Courses listed on this website are indicative of the subject, nature and level of study. The College reserves the right to alter specific qualifications titles, awarding bodies and levels of qualification, which can change in year. Any cost may also vary, based on personal funding eligibility. The Cornwall College Group reserves the right to withdraw any course listed at any time.


Alice Vandy

A photo of Alice Vandy

Alice’s fashion designs have been seen on celebrities such as Rita Ora, Miley Cyrus, Paris Hilton and Jessie J, she also collaborates with some major manufacturers including Care Bears, My Little Pony and Hello Kitty.

“I knew I wanted to be a fashion designer and the course at Camborne covered lots of different disciplines, which was great as it gave me a wonderful overview of all the various paths open to me and I particularly remember enjoying life drawing. From there I was accepted by The University of Plymouth to study fashion design and on completion of my degree I then moved back to Cornwall and got a job at a high-end fashion boutique, which introduced me to the spectrum of fashion.

My goal was to have my designs on the catwalk at the Clothes Show, so I worked hard, researched a lot, got signed by a portfolio agency and was then contacted by the stylist who wanted me to be involved in the designs for the opening sequence to the show. From there I received work from the X-Factor, Got to Dance and worked with Vogue on a Range Rover launch. "

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