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BA (Hons) Games Design For Industry

Level 6

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Key Info

Learning Area   Arts & Media
Delivery Mode   Full-time
Duration   1 Year
Institution Code   C78


Dates & Locations

Course Type   University
Location   Cornwall College Camborne
Start Date   22/09/2021
UCAS Code   381P


Course Type   University
Location   Cornwall College Camborne
Start Date   21/09/2022
UCAS Code   381P

This 1 year top up, full time, innovative and exciting new games programme has been designed to allow students from the HND or foundation degree (and others where appropriate) to progress to an honours degree to develop an independent, autonomous practice, but with skills and attributes to be part of any team within any typical games design studio. This programme aims to facilitate and equip graduates with the expertise, enthusiasm and flexibility for a future in developing games and their content. You will gain a comprehensive understanding of Agile, entrepreneurship, team management and the techniques and skills needed by the games industry to get you that dream job, or to start your own independent games company.

We specialise in providing a typical studio set up with small class sizes to ensure you get excellent support and advice for your studies. You will have greater access to staff and resources, as well as practical specialist knowledge to pursue a career in your chosen area of specialism within the games industry.

Tutors will facilitate your independent research into advanced game design skills and techniques reflecting your particular specialism throughout the programme. Team production of prototypes will be explored, as well as methods to improve immersion, narrative and visual impact. You will be encouraged to investigate design innovations such as virtual and augmented reality, to develop new methods of enhancing gameplay, and simulation whilst receiving career and business advice specifically tailored to your individual aspirations. Visits to games festivals such as EGX Rezzed will also inform student practice.

You will be encouraged to work creatively and professionally to design and communicate concepts through visuals, prototypes, 3D/2D game assets, game design documents, pitches and presentations often to professionals within the industry. You will use industry standard software such as Autodesk (3D Studio Max, Maya and Mudbox etc), the full Adobe Master collection, UE4 and others. You will also have access to VR headsets such as Oculus Rifts and Vives, excellent sound labs, video cameras, Kinect cameras and blue/green screens etc.

Graduates have gone on to work in games studios such as Splash Damage or set up their own independent studios.

This is a full-time course; typically, students should expect to spend 35 – 40 hours per week on a combination of taught and self-directed study. Each module is delivered over a 15-week Study Block, which typically comprises 12 weeks of learning and teaching, and 3 weeks of assessment and feedback.
Students will engage in a variety of learning activities, including lectures, seminars, private and group tutorials, specialist workshops.

For examples of student work please check out our YouTube channel: https://www.youtube.com/user/Gamedesign4Industry

  What You Will Learn

Indicative Modules Year 1:
Game Worlds, Innovation & Production
Commercial Games Practice & Enterprise
Honours Team Project

  Entry Requirements

240 credits with 120 at level 5 from a relevant Foundation Degree, HND, or equivalent in an appropriate subject. All qualifications and subject grades will be considered on an individual basis. HND qualifications may require additional bridging modules.

  Assessment

TBC

  Progression

Possible Progression (subject to availability)

– Cert Ed or PGCE at Camborne or St Austell
– Masters Level programmes at other institutions

Possible Careers:

-Games Designer or Developer
-3D Animator or Modeller
-Character Designer
-Environment Artist
-Lead Designer or Animator
-Animator for Film and Television
-Level DesignerVR/AR developer/artsit
-Gameplay Programmer
-Concept Artist
-Narrative Artist
-Visual FX

  Gallery


  Videos


 

  Tags


# GamesDesign # Gaming # Design # Degree # Cornwall

Courses listed on this website are indicative of the subject, nature and level of study. The College reserves the right to alter specific qualifications titles, awarding bodies and levels of qualification, which can change in year. Any cost may also vary, based on personal funding eligibility. The Cornwall College Group reserves the right to withdraw any course listed at any time.

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  Profile

Alice Vandy

A photo of Alice Vandy

Alice’s fashion designs have been seen on celebrities such as Rita Ora, Miley Cyrus, Paris Hilton and Jessie J, she also collaborates with some major manufacturers including Care Bears, My Little Pony and Hello Kitty.

“I knew I wanted to be a fashion designer and the course at Camborne covered lots of different disciplines, which was great as it gave me a wonderful overview of all the various paths open to me and I particularly remember enjoying life drawing. From there I was accepted by The University of Plymouth to study fashion design and on completion of my degree I then moved back to Cornwall and got a job at a high-end fashion boutique, which introduced me to the spectrum of fashion.

My goal was to have my designs on the catwalk at the Clothes Show, so I worked hard, researched a lot, got signed by a portfolio agency and was then contacted by the stylist who wanted me to be involved in the designs for the opening sequence to the show. From there I received work from the X-Factor, Got to Dance and worked with Vogue on a Range Rover launch. "

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Cornwall College https://www.cornwall.ac.uk/wp-content/uploads/2020/03/CC-GAMES-DESIGN-STUDENT-VR-HEADSET-scaled.jpg GamesDesign, Gaming, Design, Degree, Cornwall